- input/output buffering
- Программирование: буферизация ввода/вывода
Универсальный англо-русский словарь. Академик.ру. 2011.
Универсальный англо-русский словарь. Академик.ру. 2011.
Double buffering — In computer science, double buffering (or ping pong buffering) is a widely used technique for minimizing the delay (flicker) in input/output operations which use a buffer. Single buffering is affected by buffer underrun and buffer overflow.… … Wikipedia
Multiple buffering — In computer science, multiple buffering is the use of more than one buffer to hold a block of data, so that a reader will see a complete (though perhaps old) version of the data, rather than a partially updated version of the data being created… … Wikipedia
Owen Mock — Owen R. Mock was a computer software designer and programmer who pioneered computer operating systems in the 1950s. In 1954 Mock was part of a group of programmers at the Los Angeles division of North American Aviation (NAA) who developed the… … Wikipedia
IOBS — comp. abbr. Input/Output Buffering System … United dictionary of abbreviations and acronyms
Standard streams — In Unix and Unix like operating systems, as well as certain programming language interfaces, the standard streams are preconnected input and output channels between a computer program and its environment (typically a text terminal) when it begins … Wikipedia
Emitter-coupled logic — Motorola ECL 10,000 basic gate circuit diagram[1] In electronics, emitter coupled logic (ECL), is a logic family that achieves high speed by using an overdriven BJT differential amplifier with single ended input, whose emitter current is limited… … Wikipedia
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Data buffer — In computer science, a buffer is a region of a physical memory storage used to temporarily hold data while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a… … Wikipedia
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Asynchronous I/O — Asynchronous I/O, or non blocking I/O, is a form of input/output processing that permits other processing to continue before the transmission has finished. Input and output (I/O) operations on a computer can be extremely slow compared to the… … Wikipedia